Category: research projects

Call for Applications: Centre of Excellence in Game Culture Studies

Call for Applications: Centre of Excellence in Game Culture Studies See also: https://coe-gamecult.org/ Background, enquiries The Centre of Excellence in Game Culture Studies (CoE GameCult) is starting in January 2018 in the Academy of Finland’s Centres of Excellence (CoE) program. The CoE will hire initially 6-8 researchers. CoEs are the flagships of Finnish research, operating […]

DiGRA-FDG conference 2016

August 1-5, there are dozens of highly interesting research papers, panels, keynotes and other sessions presented in the first joint DiGRA-FDG conference in Dundee, Scotland. Here are listed some highlights, including only selection of presentations by Finnish game researchers from UTAgamelab, as well as from our colleagues and collaborators in the universities of Jyväskylä and Turku: […]

Seminar on Hybrid Play

Game Research Lab is organizing a joint morning seminar of two research projects: Hybrid Play Seminar. The Hybrid Play Seminar presents recent results and current work on the topic of hybrid play. The event starts with a presentation on the final results of the Hybridex project conducted by the University of Tampere Game Research Lab. […]

LUDIC project has a website

The four-year research project titled Ludification and Emergence of Playful Culture has now (finally!) opened its website. You can find description of the project objectives and research team from the site, and future research and publication news will be featured there, too. The site is at: http://ludificology.wordpress.com/. The project is collaboration between games, play and digital culture research teams […]