• New research utilisation project: Pegasus

    New research utilisation project: Pegasus

    We are excited to announce that the Research Council of Finland has granted funding for our new research utilisation project PEGASUS: Promoting equity and game cultural sustainability in Finland for 2024–2025.   PEGASUS will build on the significant research results and societal impact achieved within the Centre of Excellence in Game Culture Studies on different aspects…

  • Game Research Lab Fall 2023 Writing Retreat Report

    Game Research Lab Fall 2023 Writing Retreat Report

    There is a joke going around online pointing out that when academics use the word ‘retreat’, what they mean is an off-campus all-day meeting. On some level the Tampere University Game Research Lab Fall 2023 Writing Retreat fits that description. This two day event at the picturesque lakeside sauna at Varala brought together 21 game…

  • Registration for Spring Seminar ‘Party!’ and Finnish Day of Game Studies

    The registration for Tampere University Game Research Lab’s Spring Seminar ‘Party!’ is now open! The seminar is organized on Thursday and Friday 4–5 May and includes 20 research presentations, as well as keynotes from Mia Consalvo (Concordia University) and Olli Sotamaa (Tampere University). Read more and register at: https://springseminar.org. A day before the seminar on…

  • Spring Seminar 2023: Party!

    Spring Seminar 2023: Party!

    The theme of 19th Spring Seminar of Game Studies is ”Party!” You can find the call for papers link below – the deadline for extended abstracts is 20th January 2023: https://springseminar.org/2023-call-for-papers-party/.

  • Celebrating Gamelab’s 20th anniversary!

    Celebrating Gamelab’s 20th anniversary!

    As Tampere University Game Research Lab turns 20 this year, we wish to celebrate the past two decades of great research, education, and collaborations through a series of anniversary events! The events can be seen on our anniversary page: Game Research Lab’s 20th Anniversary. Mark them down in in your calendar and follow the page…

  • Game Project 2022 games are available!

    Game Project 2022 games are available!

    On our Game Project course, students have been working hard and creating new games. All of the games are now available for anyone to play! During the course, the students familiarized themselves with game creation processes through lectures and workshops, and most importantly, by creating games. During the spring, the students engaged in three game…

  • Spring Seminar 2022: Gamebooks

    Spring Seminar 2022: Gamebooks

    The 18th Spring Seminar of Game Studies in Tampere will take place in 5-6 May, 2022. The theme of this seminar is “Gamebooks”. You can read more from the seminar website at https://springseminar.org/.

  • Filosofisen pelitutkimuksen dosentuuri Tampereen yliopistoon

    Filosofisen pelitutkimuksen dosentuuri Tampereen yliopistoon

    Tampereen yliopiston rehtori on myöntänyt FT Jonne Arjorannalle filosofisen pelitutkimuksen dosentin arvon. Kyseessä on ensimmäinen tämän aihepiirin dosentuuri Suomessa. Arjoranta luonnehtii tutkimusalaansa painottamalla, että filosofinen pelitutkimus pyrkii ratkaisemaan pelien esiin nostamia filosofisia ongelmia ja kysymyksiä. Mikä yhdistää erilaisia pelejä jalkapallosta Pac-Maniin? Ovatko väkivallanteot peleissä moraalisesti väärin? Miten peleillä voi ottaa kantaa ihmisyyttä koskeviin perustavanlaatuisiin kysymyksiin,…

  • Spring Seminar 2021: Monstrosity

    Spring Seminar 2021: Monstrosity

    The submission deadline for Spring Seminar 2021 – Monstrosity  – was on January 15, and we received 60 extended abstracts – an unprecedented amount in the history of the seminar. The seminar dates are April 20-22, 2021. You can find more information about this, as well as other Gamelab Spring Seminars from the website: https://springseminar.org/.

  • Game Project 2020 games are now available

    Game Project 2020 games are now available

    This year’s Game Project course (MTAA05a) has ended with 18 new games. The students of the course have been working hard and creating games for the whole Spring term. All of the games are now available for anyone to play. During the course, the students familiarized themselves with game creation processes through lectures, workshops, game…