Our students have been working hard with their game projects the whole Spring semester of 2017 (ITIA9 Game Project). For the first time we provide the results of the course, in the spirit of game jams, as free downloadables to anyone interested to test them out. The course was divided into three consecutive development periods: […]
Our students will be the main stars of the first changing exhibition of the newly opened Finnish Museum of Games. In this exhibition titled “Minun pelihistoriani” (My Game History) the students open up their personal paths with games, play and toys from childhood to current day. They also feature the exhibition as living players available […]
We are looking for great candidates to apply to our degree programs in Internet and Game Studies. The application period is 1st December 2016-13th January 2017. Go and apply or spread the message! Our students are part of the team and there are strong links between our research and teaching. If you want to be a […]
Hybridex research report “Hybrid Playful Experiences : Playing between Material and Digital” is now available online at Tampub. The report presents the results of a two-year research project set to map the value of hybrid experience between digital and physical.
Game Research Lab is organizing a joint morning seminar of two research projects: Hybrid Play Seminar. The Hybrid Play Seminar presents recent results and current work on the topic of hybrid play. The event starts with a presentation on the final results of the Hybridex project conducted by the University of Tampere Game Research Lab. […]