Heikki Tyni has worked in Game Research Lab since 2010. His background is in University of Lapland media science studies with a critical cultural studies focus. Along the years he has researched various game industry phenomena, including the downloadable content model, the history of Finnish game industry, the interconnections of game and toy industries and hybrid products. His ongoing PhD work focuses on the cultural aspects of games crowdfunding, with a wider focus on game industry structure and emerging industry intermediaries.
Keywords: Game industry, industry structure, production studies, crowdfunding, game retail